Basic Color Curves in Bree Photo

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Note: Screenshots in this tutorial may show GIMP branding, but all menus, tool names, and keyboard shortcuts are identical in Bree Photo and the steps can be followed directly.

Curves is a powerful tool for adjusting image tones and color. Although the interface is shown in Bree Photo, the principles of RGB curve adjustments apply to most image-editing programs.

Pixels and Color

Every pixel on the screen is a combination of Red, Green, and Blue. In 8-bit mode, each channel has a value range of 0 - 255:

Keeping the proportions of the three channels unchanged while changing the overall brightness makes a color lighter or darker without changing its hue.

Curves: Value (Luminance)

Choose Colors → Curves to open the Curves dialog. By default the Value curve is shown:

Curves dialog

The bottom of the dialog represents the current brightness values of the pixels; the left side represents the new brightness values they are mapped to. Dragging the middle of the curve upward brightens the midtones:

Brightening midtones

For example, pixels originally around brightness 128 are mapped to roughly 192.

A more common adjustment is a gentle S-curve: darks become darker and highlights become brighter, increasing overall contrast:

S-curve

S-curve increases contrast

The diagram below can help you understand which parts of the curve correspond to which tones in the image:

Curve regions and corresponding tones

Curves: Color Channels

Use the Channel drop-down to switch to the Red, Green, or Blue channel:

Channel selection

On the color wheel, each channel has an opposite color:

Pushing a curve upward increases that channel’s color; pulling it downward increases its opposite color.

Example: Blue in Shadows, Yellow in Highlights

To make shadows cooler and highlights warmer, create a reverse S-curve in the Blue channel: pull up in the shadows to add blue, and pull down in the highlights to add yellow.

Blue channel curve

Blue shadows, yellow highlights result

Similarly, lowering the Green channel in the shadow area adds magenta:

Lowering the Green channel

Added magenta effect

Color Grading Example: Teal and Orange

The common “teal and orange” look in films keeps skin tones leaning toward orange/pink and shadows leaning toward teal/blue. In the Blue channel, pull up the low-to-mid tones to add blue and pull down the highlights to add yellow; in the Red channel, pull up the mid-to-highlights to add red, giving skin a warm tone.

Note: The adjustments in this tutorial are deliberately exaggerated to make the effect easier to see. In actual use, keep them subtle and restrained.


Source & License

This tutorial is adapted from Pat David’s Basic Color Curves, licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.